Voxelwar bugfix/mini-update release 12b
-Fixed medikits and healing sometimes crashing the game
-"Fixed" players getting stuck on the map view if they pressed "m" and then the enter key by accident, not realizing they're in the chat typing line - when typing chat with the map open, the chat box will now be displayed on top of the map
-Fixed creating block dirt particles inside stuck areas that caused weird patterns when digging down, partially rewrote dirt particle generation to look better
-Removed the aiming hard block when you get hurt if the engine can blur the screen instead
-Turned down default graphics settings a bit because it seemed like many players's PCs couldn't handle some of the settings
-Added Text box for the nickname when starting the game the first time
-Limited particles and smoke amount for the OpenGL2.1 renderer (which can be a big source of lag during sandstorms etc.)
-Improved OpenGL blur, fixed blur lagging on some PCs
[SERVERSIDE]Fixed planes getting stuck in trees - it was only a server-side fix but still
[SERVERSIDE]Supply biplanes now prefer not dropping medikits into water
Files
Get Voxelwar
Voxelwar
World War-style voxel FPS. BUILD, SHOOT, DESTROY!
More posts
- Voxelwar version 15Nov 13, 2020
- Mini-update 14cJun 20, 2020
- Voxelwar mini-update 14b and first eventJun 16, 2020
- Voxelwar release 14 - Desert SkiesJun 14, 2020
- New procedurally generated swamp mapMay 18, 2020
- Mini-Update 13bMay 15, 2020
- Voxelwar Quarantine EditionMay 05, 2020
- Voxelwar mini-update 12c!Mar 20, 2020
- Voxelwar release version 12Mar 10, 2020
Leave a comment
Log in with itch.io to leave a comment.