Voxelwar Quarantine Edition
Voxelwar » Devlog
Voxelwar release 13 - Quarantine Edition
-New Voxelwar launcher, settings editor, mod manager
-New grappling hook for building bridges and block lines
-New smooth terrain shading graphics mode
-New AI code in alpha stadium, now with path finding code - new maps get introduced
-Changes/improvements to HUD
-Some performance improvements to the OpenGL 2.1 renderer
-The game will now prevent players from getting trapped by block building/"blocked in"
-Additional sounds
-Temporarily added masks to player models as an easter egg
Files
vxw_13_windows (PREVIOUS VERSION).zip 13 MB
May 05, 2020
vxw_13_linux (PREVIOUS VERSION).zip 6.3 MB
May 05, 2020
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Voxelwar
World War-style voxel FPS. BUILD, SHOOT, DESTROY!
More posts
- Voxelwar version 15Nov 13, 2020
- Mini-update 14cJun 20, 2020
- Voxelwar mini-update 14b and first eventJun 16, 2020
- Voxelwar release 14 - Desert SkiesJun 14, 2020
- New procedurally generated swamp mapMay 18, 2020
- Mini-Update 13bMay 15, 2020
- Voxelwar mini-update 12c!Mar 20, 2020
- Voxelwar bugfix/mini-update release 12bMar 14, 2020
- Voxelwar release version 12Mar 10, 2020
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