Voxelwar release 14 - Desert Skies


Voxelwar version 14 released!

-New optional sound effects/improvements to the sound engine
-Added experimental player/object shadows
-(re)implemented object bullet impact effects
-Small fixes and improvements to the engine for match games
-Added team chat (press T)
-Implemented bounded cubes rendering for better performance on weaker computers or even just for the flair
-Added smooth terrain shading to the "maximum graphics" quick setting
-Some OpenGL-mode performance optimizations and fixes
-Added OpenGL2.1 client to Linux release
-Implemented optional compression when loading the map from the server - this will disable the map preview when loading, however

Especially notable are the ambience changes - I reworked smoke, implemented animated clouds and something like oversaturation which simulates an extremely bright sun in the desert.

Files

Windows download 15 MB
Jun 14, 2020
Linux download 7.3 MB
Jun 14, 2020

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